Hi, I'm David!

My name is David, I'm a self taught software engineer from Glasgow, Scotland.

I have always been technically creative and extremely interested in learning how things work. For a number of years I have created custom systems for the popular RPG Maker game engines. I have also created windows dll files, ruby extensions, custom game launchers, http & api frameworks for use by indie game devs, custom applications for windows and android, and a small number of arduino projects/libraries. Recently, I have decided to share more of the processes involved in the work I create. So, with that being said, I hope you enjoy what I do!

Systems

Tweeter Food

Show Your Support

If you like what I do and want to show your support I ask that you hit the various like/subscribe/share/follow buttons. By doing this, it enables more people to see the content and most importantly, it lets me know that the work I'm doing is helpful.

Stat: Critical Damage Rates

The default critical damage rate multiplier is (damage * 3), which imo, is just insane. This plugin changes that in the following ways; The default multiplier value is now lowered from *3, to *1.5 - which is a default setting that can also be customized on a per battler basis. Additionally, all battlers now have a shiny new stat called 'cdr'. You could use the cdr stat within skill formulas as highlighted below;

(a.cdr * 10) / (b.cdr * 14) * 7

The 'cdr' stat is used to determine the additional critical damage rate for the battler in question and of course, you can use notetags to alter the cdr stat for actors, classes, enemies, equips & states.

Plugin Code


        

Hi, I'm David!

My name is David, I'm a self taught software engineer from Glasgow, Scotland.

I have always been technically creative and extremely interested in learning how things work. For a number of years I have created custom systems for the popular RPG Maker game engines. I have also created windows dll files, ruby extensions, custom game launchers, http & api frameworks for use by indie game devs, custom applications for windows and android, and a small number of arduino projects/libraries. Recently, I have decided to share more of the processes involved in the work I create. So, with that being said, I hope you enjoy what I do!

Systems

Tweeter Food

Show Your Support

If you like what I do and want to show your support I ask that you hit the various like/subscribe/share/follow buttons. By doing this, it enables more people to see the content and most importantly, it lets me know that the work I'm doing is helpful.

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