Probably more commonly known as DekitaRPG. I am a self taught web, app, and game developer from Glasgow, Scotland. This is my personal website showcasing my best works. Welcome.
If you like the works that I do and want to show your support. You could direct people to this website from your website, blog, or social media. You also have the option of purchasing one of my premium systems or mechandise. All finance generated is used solely for website maintenance and future projects.
Game Developers that are skilled with the creation of art and music are more than welcome to contact me. I am always looking for people with the skillsets that I dont have to offer assistance with the development process.
Alternatively, if you wish to provide a little extra financial support, donations via paypal are very much appreciated.
PiNG is a re-imagination of the classic game 'pong', but with one major difference... It has a very well trained neural network artificial intelligence controlling the enemy! Defeating the game AI is no easy task, one which only the best players of the game are likely to accomplish.
I spent many weeks learning how to properly train the AI brain. It does not know 'how to play', instead, it knows 'how to predict'. The AI 'remembers' many thousands of times that the 'bat' has hit the 'ball', and it uses that information to its advantage. The end result is a brain that has around 95% prediction success rate. Of course, 95% isnt flawless, and it does occasionally predict incorrectly, but when it does it's only around 12% inaccurate at most. This was the last generation of ai training before the ai was completely unbeatable. The current brain is beatable, but its certainly not easy!