Hi, I'm David!

Probably more commonly known as DekitaRPG. I am a self taught web, app, and game developer from Glasgow, Scotland. This is my personal website showcasing my best works. Welcome.

If this is your first time here, you can find out more about me if you want. Alternatively, you can also check out my systems, merch store, or my random fun projects.

Systems

Tweeter Food

Show Your Support

If you like the works that I do and want to show your support. You could direct people to this website from your website, blog, or social media. You also have the option of purchasing one of my premium systems or mechandise. All finance generated is used solely for website maintenance and future projects.

Game Developers that are skilled with the creation of art and music are more than welcome to contact me. I am always looking for people with the skillsets that I dont have to offer assistance with the development process.

Alternatively, if you wish to provide a little extra financial support, donations via paypal are very much appreciated.

Destination Sprite

This system allows for MUCH more control over the 'destination sprite'... You know, that thing that flashes at your destination when you click to move? Anyway, this plugin changes that from the default white square, to whatever image you want it to be! Additionally, you can also animate the sprite in a few other ways, such as setting the amount of zoom and the opacity modifications. Hell, you can even rotate the sprite!

There are a few restrictions on this image of course. For example, the image MUST be a size equal to that of your game tiles. So if your tiles are the default size of 48x48, thats what size your destination sprite should be. With that said, you can also allow for multiple framed destination sprites. YES! You can actually have an animated destination sprite, and there is NO limit on how many frames it can have, but each frame MUST be the size of your tiles, just as it normally would.

I have introduced a large number of new script calls (20+ in v1.0.0) that are used to change the settings, so for an example: during gameplay you can easily change the sprite image, opacity, visibility, zoom, and its angle settings. Furthermore, if you have multiple framed sprites, you can even change the length that each frame displays for!!

Plugin Code


        

Hi, I'm David!

Probably more commonly known as DekitaRPG. I am a self taught web, app, and game developer from Glasgow, Scotland. This is my personal website showcasing my best works. Welcome.

If this is your first time here, you can find out more about me if you want. Alternatively, you can also check out my systems, merch store, or my random fun projects.

Systems

Tweeter Food

Show Your Support

If you like the works that I do and want to show your support. You could direct people to this website from your website, blog, or social media. You also have the option of purchasing one of my premium systems or mechandise. All finance generated is used solely for website maintenance and future projects.

Game Developers that are skilled with the creation of art and music are more than welcome to contact me. I am always looking for people with the skillsets that I dont have to offer assistance with the development process.

Alternatively, if you wish to provide a little extra financial support, donations via paypal are very much appreciated.

© DekitaRPG (David Bow) 2013..